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easeIn(t:Number, b:Number, c:Number, d:Number, s:Number) — Static Method , class com.mikroacse.motion.easing.Back
The easeIn() method starts the motion by backtracking and then reversing direction and moving toward the target.
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Bounce
The easeIn() method starts the bounce motion slowly and then accelerates motion as it executes.
easeIn(t:Number, b:Number, c:Number, d:Number, a:Number, p:Number) — Static Method , class com.mikroacse.motion.easing.Elastic
The easeIn() method starts motion slowly and then accelerates motion as it executes.
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.None
The easeIn() method defines a constant motion, with no acceleration.
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Regular
The easeIn() method starts motion from a zero velocity and then accelerates motion as it executes.
easeIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Strong
The easeIn() method starts motion from zero velocity and then accelerates motion as it executes.
easeInOut(t:Number, b:Number, c:Number, d:Number, s:Number) — Static Method , class com.mikroacse.motion.easing.Back
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion by backtracking, then reversing direction and moving toward the target, overshooting the target slightly, reversing direction again, and then moving back toward the target.
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Bounce
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the bounce motion slowly, accelerate motion, then decelerate.
easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number, p:Number) — Static Method , class com.mikroacse.motion.easing.Elastic
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate.
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.None
The easeInOut() method defines a constant motion, with no acceleration.
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Regular
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
easeInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Strong
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
easeNone(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.None
The easeNone() method defines a constant motion, with no acceleration.
easeOut(t:Number, b:Number, c:Number, d:Number, s:Number) — Static Method , class com.mikroacse.motion.easing.Back
The easeOut() method starts the motion by moving towards the target, overshooting it slightly, and then reversing direction back toward the target.
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Bounce
The easeOut() method starts the bounce motion fast and then decelerates motion as it executes.
easeOut(t:Number, b:Number, c:Number, d:Number, a:Number, p:Number) — Static Method , class com.mikroacse.motion.easing.Elastic
The easeOut() method starts motion fast and then decelerates motion as it executes.
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.None
The easeOut() method defines a constant motion, with no acceleration.
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Regular
The easeOut() method starts motion fast and then decelerates motion to a zero velocity as it executes.
easeOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.easing.Strong
The easeOut() method starts motion fast and then decelerates motion to a zero velocity as it executes.
Elastic — class, package com.mikroacse.motion.easing
The Elastic class defines three easing functions to implement motion with ActionScript animation, where the motion is defined by an exponentially decaying sine wave.
enAlphabet — Constant Static Property, class com.mikroacse.utils.TextTool
Возвращает английский алфавит.
encode(data:Object) — Static Method , class com.mikroacse.utils.format.ObjectData
Конвертирует Object в ObjectData.
expoIn(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.SunEase
expoInOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.SunEase
expoOut(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.mikroacse.motion.SunEase
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