Packagecom.mikroacse.motion.easing
Classpublic class Elastic
InheritanceElastic Inheritance Object

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The Elastic class defines three easing functions to implement motion with ActionScript animation, where the motion is defined by an exponentially decaying sine wave.

See also

fl.transitions.TransitionManager


Public Methods
 MethodDefined By
  
easeIn(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number
[static] The easeIn() method starts motion slowly and then accelerates motion as it executes.
Elastic
  
easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number
[static] The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate.
Elastic
  
easeOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number
[static] The easeOut() method starts motion fast and then decelerates motion as it executes.
Elastic
Method Detail
easeIn()method
public static function easeIn(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The easeIn() method starts motion slowly and then accelerates motion as it executes.

Parameters

t:Number — Specifies the current time, between 0 and duration inclusive.
 
b:Number — Specifies the initial value of the animation property.
 
c:Number — Specifies the total change in the animation property.
 
d:Number — Specifies the duration of the motion.
 
a:Number (default = 0) — Specifies the amplitude of the sine wave.
 
p:Number (default = 0) — Specifies the period of the sine wave.

Returns
Number — The value of the interpolated property at the specified time.

See also

fl.transitions.TransitionManager
easeInOut()method 
public static function easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate.

Parameters

t:Number — Specifies the current time, between 0 and duration inclusive.
 
b:Number — Specifies the initial value of the animation property.
 
c:Number — Specifies the total change in the animation property.
 
d:Number — Specifies the duration of the motion.
 
a:Number (default = 0) — Specifies the amplitude of the sine wave.
 
p:Number (default = 0) — Specifies the period of the sine wave.

Returns
Number — The value of the interpolated property at the specified time.

See also

fl.transitions.TransitionManager
easeOut()method 
public static function easeOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The easeOut() method starts motion fast and then decelerates motion as it executes.

Parameters

t:Number — Specifies the current time, between 0 and duration inclusive.
 
b:Number — Specifies the initial value of the animation property.
 
c:Number — Specifies the total change in the animation property.
 
d:Number — Specifies the duration of the motion.
 
a:Number (default = 0) — Specifies the amplitude of the sine wave.
 
p:Number (default = 0) — Specifies the period of the sine wave.

Returns
Number — The value of the interpolated property at the specified time.

See also

fl.transitions.TransitionManager