Packagecom.mikroacse.motion.easing
Classpublic class Strong
InheritanceStrong Inheritance Object

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The Strong class defines three easing functions to implement motion with ActionScript animation. The acceleration of motion for a Strong easing equation is greater than for a Regular easing equation. The Strong class is identical to the fl.motion.easing.Quintic class in functionality.

See also

fl.transitions.TransitionManager


Public Methods
 MethodDefined By
  
easeIn(t:Number, b:Number, c:Number, d:Number):Number
[static] The easeIn() method starts motion from zero velocity and then accelerates motion as it executes.
Strong
  
easeInOut(t:Number, b:Number, c:Number, d:Number):Number
[static] The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.
Strong
  
easeOut(t:Number, b:Number, c:Number, d:Number):Number
[static] The easeOut() method starts motion fast and then decelerates motion to a zero velocity as it executes.
Strong
Method Detail
easeIn()method
public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The easeIn() method starts motion from zero velocity and then accelerates motion as it executes.

Parameters

t:Number — Specifies the current time, between 0 and duration inclusive.
 
b:Number — Specifies the initial value of the animation property.
 
c:Number — Specifies the total change in the animation property.
 
d:Number — Specifies the duration of the motion.

Returns
Number — The value of the interpolated property at the specified time.

See also

fl.transitions.TransitionManager
easeInOut()method 
public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion from a zero velocity, accelerate motion, then decelerate to a zero velocity.

Parameters

t:Number — Specifies the current time, between 0 and duration inclusive.
 
b:Number — Specifies the initial value of the animation property.
 
c:Number — Specifies the total change in the animation property.
 
d:Number — Specifies the duration of the motion.

Returns
Number — The value of the interpolated property at the specified time.

See also

fl.transitions.TransitionManager
easeOut()method 
public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number

Language Version : ActionScript 3.0
Product Version : Flash CS3
Runtime Versions : Flash Player 9.0, AIR 1.0

The easeOut() method starts motion fast and then decelerates motion to a zero velocity as it executes.

Parameters

t:Number — Specifies the current time, between 0 and duration inclusive.
 
b:Number — Specifies the initial value of the animation property.
 
c:Number — Specifies the total change in the animation property.
 
d:Number — Specifies the duration of the motion.

Returns
Number — The value of the interpolated property at the specified time.

See also

fl.transitions.TransitionManager