
Код AS3:
package {
import flash.display.Sprite;
import flash.events.TimerEvent;
import flash.text.TextField;
import flash.utils.Timer;
public class Main extends Sprite {
private var _timer:Timer;
private var _textField:TextField;
private var _count:int = 0;
public function Main():void {
_textField = new TextField();
addChild(_textField);
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, _onTimerHandler);
_timer.start();
}
private function _onTimerHandler(event:TimerEvent):void {
_count++;
_textField.text = "" + _count;
}
}
}