Silicium, отличная мысль!
FilteredSprite.as :

Код AS3:
package
{
import flash.display.Sprite;
public class FilteredSprite extends Sprite
{
private var _filterArray:Array = [];
public function FilteredSprite()
{
}
override public function set filters(value:Array):void
{
_filterArray = value;
super.filters = value;
}
public function updateFilters():void
{
super.filters = _filterArray;
}
}
}

Код AS3:
var mc:FilteredSprite = new FilteredSprite();
mc.graphics.beginFill(0x000000, 1);
mc.graphics.drawRect(0, 0, 200, 150);
addChild(mc);
mc.x = mc.y = 100;
var filtersArr:Array = [_shadow, _blur];
mc.filters = filtersArr;
_shadow.distance = 80;
mc.updateFilters(); // работает