var bitMask:uint = 0xA; //10 dec 1010 bin trace(bitMask >>> 0x1 & 0x1); // 1 first bit trace(bitMask >>> 0x2 & 0x1); // 0 second bit trace(bitMask >>> 0x3 & 0x1); // 1 third bit trace(bitMask & 1); // 0 forth bit