Так не работает, где ошибка..?
Код AS3:
package{
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.display.Sprite;
public class RandCircle extends Sprite{
private var timer:Timer=new Timer(100);
private var circle:Circle;
public function RandCircle(){
timer.addEventListener(TimerEvent.TIMER,onTimer);
circle.addEventListener(REMOVE_ME,onRemoveChild);
timer.start();
}
private function onTimer(e:TimerEvent):void{
circle=new Circle;
addChild(circle);
trace(this.numChildren);
}
private function onRemoveChild(e:REMOVE_ME):void{
removeChild(Circle(e.target));
}
}
}
Код AS3:
package{
import flash.display.Sprite;
import flash.utils.Timer;
import flash.events.TimerEvent;
public class Circle extends Sprite{
const REMOVE_ME="REMOVE_ME";
private var timer:Timer=new Timer(150,0);
private var randX:Number=Math.random()*550;
private var randY:Number=Math.random()*400;
private var randR:Number=Math.random()*75+20;
public function Circle(){
drawThis();
timer.addEventListener(TimerEvent.TIMER,onTimer);
timer.start();
}
private function drawThis():void{
graphics.lineStyle(1,0x000000,1);
graphics.beginFill(0xFFCC99,1);
graphics.drawCircle(randX,randY,randR);
}
private function onTimer(e:TimerEvent):void{
this.alpha -= 0.1;
if (this.alpha < 0.1) removeChild(this);
}
}
}