
Код AS1/AS2:
function addArtwork():Void {
this.createEmptyMovieClip("mcMan", this.getNextHighestDepth());
this.mcMan.attachMovie("ManSymbol", "mcClothedMan", this.mcMan.getNextHighestDepth());
this.mcMan.attachMovie("BeardSymbol", "mcBeard", this.mcMan.getNextHighestDepth());
this.mcMan.attachMovie("CaneSymbol", "mcCane", this.mcMan.getNextHighestDepth());
this.mcMan.attachMovie("CoatSymbol", "mcCoat", this.mcMan.getNextHighestDepth());
this.mcMan.attachMovie("GlassesSymbol", "mcGlasses", this.mcMan.getNextHighestDepth());
this.mcMan.attachMovie("HatSymbol", "mcHat", this.mcMan.getNextHighestDepth());
this.mcMan.attachMovie("ShoesSymbol", "mcShoes", this.mcMan.getNextHighestDepth());
}
function makeHidden():Void {
for(var sMcName:String in mcMan.mcClothedMan) {
if(sMcName == "mcBody") {
continue;
}
mcMan.mcClothedMan[sMcName]._visible = false;
}
}
function setHandlers():Void {
for(var sMcName:String in mcMan) {
if(sMcName == "mcClothedMan") {
continue;
}
mcMan[sMcName].onPress = function():Void {
this.startDrag();
this._parent.selected = this;
};
mcMan[sMcName].onRelease = function():Void {
this.stopDrag();
this._parent.selected = null;
this._alpha = 100;
if(this.snapTo) {
var oPoints = new Object();
oPoints.x = this._parent.mcClothedMan[this._name]._x;
oPoints.y = this._parent.mcClothedMan[this._name]._y;
this._parent.mcClothedMan.localToGlobal(oPoints);
this._parent.globalToLocal(oPoints);
this._x = oPoints.x;
this._y = oPoints.y;
}
};
mcMan[sMcName]._x = 450;
mcMan[sMcName]._y = 200;
}
}
function setOverlapChecker():Void {
mcMan.check = function():Void {
if (this.selected.hitTest(this.mcClothedMan[this.selected._name])) {
this.selected.snapTo = true;
this.selected._alpha = 50;
}
else {
this.selected.snapTo = false;
this.selected._alpha = 100;
}
for(var sMcName:String in this) {
if(sMcName == this.selected._name || sMcName == "mcClothedMan") {
continue;
}
if(this.selected.hitTest(this[sMcName]) && this.selected.getDepth() < this[sMcName].getDepth()) {
this.selected.swapDepths(this[sMcName]);
}
}
};
setInterval(mcMan, "check", 100);
}
function loadBackground():Void {
this.createEmptyMovieClip("mcBackground", this.getNextHighestDepth());
this.mcBackground.createEmptyMovieClip("mcJPEG", this.mcBackground.getNextHighestDepth());
var oListener:Object = new Object();
oListener.onLoadComplete = function(mcRef:MovieClip):Void {
var mcBG:MovieClip = mcRef._parent;
mcBG.swapDepths(0);
};
var mclLoader:MovieClipLoader = new MovieClipLoader();
mclLoader.addListener(oListener);
mclLoader.loadClip("http://www.person13.com/asb/image1.jpg", mcBackground.mcJPEG);
}
addArtwork();
makeHidden();
setHandlers();
setOverlapChecker();
loadBackground();
Что делает функция lokalToGlobal и globalToLocal в этом коде(если удалить элементы lokalToGlobal и globalToLocal из кода ничего не изменяеться), и обьясните общее значение этих функций и что они делают вместе, только пожалуйсто, обьясните своими словами, я уже читал в двух источьниках. Большое спасибо если ответите
