var spr:Sprite = new Sprite(); var g:Graphics = spr.graphics; g.beginFill(0); g.drawRect(0, 0, 50, 50); g.endFill(); addChild(spr); var pP:PerspectiveProjection = new PerspectiveProjection(); pP.projectionCenter = new Point(0,0); spr.transform.perspectiveProjection = pP;