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Adobe AIR SDK & Compiler 3.8
Релиз AIR SDK 3.8 для Винды
Тоже самое с поддержкой Flex Ну и рантайм This update includes the following new features and changes: 4096x4096 texture support – With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096. Rectangle Texture Support – Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference. LZMA Support – On iOS and Android, LZMA compressed swfs can now be packaged and are supported. ServerSocket – ServerSocket APIs are now supported on iOS and Android. DatagramSocket – DatagramSockets APIs are now supported on iOS and Android. Notable bug fixes: Touch events extremely slow on AIR with Stage3D(3536911) [Android only-> GPU] Stage is blank in GPU mode because of rotationY property(3554585) [Android] [Screen Orientation] 'orientationChange' event is not fired when Stage rotated through setOrientation() method(3572885) [iPhone only] Application crashes when the Microphone is on for 10 to 20 mins(3560721) [Screen Orientation][Android] Application rotates even if tag is set to 'false' and tag is set to 'any'(3562132) StageWebView.drawViewPortToBitmapData draws incorrect bitmap on retina devices(3558603) Support PIE enabled Apps on iOS - Apple now encourages developers to have the PIE enabled binaries - A warning is shared when app is uploaded on Apple App Store(3556281)
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In Code We Trust |
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Banned
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ОСТОРОЖНО!
В AIR 3.8 есть ошибка в XML с функцией appendChild. Пример: В <= AIR 3.7 xml2 не модифицируется. В == AIR 3.8 xml2 меняет свою длину, т.е. mynode[0] из него вырезается. |
Часовой пояс GMT +4, время: 18:19. |
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