... Т.е. взять маленький кусочек bg и раскопировать его...
Как в ХТМЛе функция?
нашел прототип такой штуки, но не понял как им пользоваться
Код:
/* Stage.tileImage([linkageName], [stageAlignX], [stageAlignY], [alpha], [tileTarget])
--------------------------------------------------------------------------
copyleft 2004 Joseph Balderson Design :: http://www.memoriesofsilence.com
--------------------------------------------------------------------------
Parameters:
[linkageName] = the library linkage name of the mc containing the image to
tile;
[stageAlignX&Y] = configures starting point of tile according to stage vertical
& horizontal alignment: "left", "center", "right"; note this
does not set the Stage.align parameter, merely aligns the tile
according to that alignment.
[alpha] = alpha of the tile image;
[tileTarget] = optional; target clip within which to create the tile (may be a
clip object or a string); note tileTarget must be full path
if clip is not in the same place as function call; if tileTarget
is absent, the tile is created in an empty movie clip below
all author-time content.
Usage:
// Best used with Stage.scaleMode = "noScale" so that the tile fills the browser window;
// creates tile from backgroundTile library mc into an empty clip with a default alpha
// of 100 situated below all author-time content with a stage alignment of dead-centre
Stage.tileImage("backgroundTile", "center", "center");
//... with a stage alignment of left¢re
Stage.scaleMode = "noScale";
Stage.align = "L"; // left centre
Stage.showMenu = false;
// don't show the menu, cause if you zoom you'll never get the stage size
// to normal back unless you reload the page
Stage.tileImage("backgroundTile", "left", "center", 99);
// creates tile from backgroundTile library mc into clip named "background_mc"
Stage.tileImage("backgroundTile", "center", "center", 99, "background_mc");
Note: we don't use 'prototype' when creating the function because Stage is a fixed object
and not a class
*/
Stage.tileImage = function(linkageName, stageAlignX, stageAlignY, alpha, tileTarget) {
// get the Movie size
var stageState = stage.scaleMode; // remember the initial state
stage.scaleMode = "showAll";
var movieW = stage.width;
var movieH = stage.height;
stage.scaleMode = stageState; // return stage to initial scale mode
// set first instance name & depth depending on input params
if (tileTarget == undefined) { // if tileTarget does not exist
_root.createEmptyMovieClip("tileimage_mc", -16384);
// note: depth -16384 is a special level reserved for dynamic content
// that appears beneath all author-time content.
var bgTarget_mc = _root.tileimage_mc;
} else if (typeof tileTarget == "string") { // if tileTarget is a string
var bgTarget_mc = eval("_root."+tileTarget);
} else if (typeof tileTarget == "movieclip") { // if tileTarget is an object
var bgTarget_mc = _root[tileTarget._name];
// Note: we write this instead of _root.tileTarget, in case the user inputs "_root.name",
// which would result in "_root._root.name", crashing the function
} else {
return; // function fails silently
}
// create first instance of image tile clip
var backTile = bgTarget_mc.attachMovie(linkageName, "backTile0", 0);
// get image dimensions from first instance
var tileW = backTile._width;
var tileH = backTile._height;
// initialize grid
var screenW = System.capabilities.screenResolutionX;
var screenH = System.capabilities.screenResolutionY;
var gridW = Math.ceil(screenW/tileW);
var gridH = Math.ceil(screenH/tileH);
var totalSqrs = gridW*gridH;
// Configure starting point of grid
// configure X axis start
if (stageAlignX != undefined && stageAlignX == "left") {
var startX = 0;
} else if (stageAlignX != undefined && stageAlignX == "right") {
var startX = -(screenW-movieW);
} else if (stageAlignX != undefined && stageAlignX == "center") {
var startX = -(screenW/2-movieW/2); //width of actual movie
} else {
return; // function fails silently
}
// configure Y axis start
if (stageAlignY != undefined && stageAlignY == "top") {
var startY = 0;
} else if (stageAlignY != undefined && stageAlignY == "bottom") {
var startY = -(screenH-movieH);
} else if (stageAlignY != undefined && stageAlignY == "center") {
var startY = -(screenH/2-movieH/2); //width of actual movie
} else {
return; // function fails silently
}
// set background clip start position
bgTarget_mc._x = startX;
bgTarget_mc._y = startY;
// set grid alpha
if (alpha != undefined) {
var gridAlpha = alpha;
} else {
var gridAlpha = 100;
}
bgTarget_mc._alpha = gridAlpha;
// tile image
var i;
var k;
var j=1;
for (k=0; k<=gridH; k++) {
for (i=0; i<=gridW; i++) {
j++
var backTile = bgTarget_mc.attachMovie(linkageName, "backTile"+j, j);
backTile._x = tileW*i;
backTile._y = tileH*k;
}
}
};
Помогите советом