Флешка точно загрузилась, т.к. в прелоадере это проверяется.
Ставлю

Код AS3:
Security.allowDomain("*");
В Loader передаю такой LoaderContext

Код AS3:
var lc: LoaderContext = new LoaderContext();
lc.securityDomain = SecurityDomain.currentDomain;
Вот весь код прелоадера:

Код AS3:
public class Preloader extends MovieClip
{
private var z1: DisplayObject;
private var z4: DisplayObject;
private var z5: DisplayObject;
public static const vstupr: String = "http://app.vk.com/c6121/u148888832/ec2e18914be11b.swf";
public static const menuch: String = "http://app.vk.com/c6119/u148888832/8c54d02ce667d4.swf";
public static var MenuChange: Loader;
public static var VstupRolik: Loader;
private var ml: int = 0;
private var mt: int = 0;
private var vl: int = 0;
private var vt: int = 0;
private var isdop: Boolean;
public static var flashVars: Object;
[Embed(source = "pictures/ZM/1Экран Фон.png")] public static var Zm1: Class;
[Embed(source = "pictures/ZM/4Загрузка линии текст2.png")] public static var Zm4: Class;
[Embed(source = "pictures/ZM/5Загрузка полная.png")] public static var Zm5: Class;
public function Preloader()
{
if (stage) {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
}
flashVars = stage.loaderInfo.parameters as Object;
var obj: Object = JSON.parse(Preloader.flashVars.api_result);
if (int(obj.response.IsRegister) == 0) isdop = true else isdop = false;
if (isdop == true)
{
MenuChange = new Loader();
VstupRolik = new Loader();
Security.allowDomain("*");
var lc: LoaderContext = new LoaderContext();
lc.securityDomain = SecurityDomain.currentDomain;
//lc.applicationDomain = ApplicationDomain.currentDomain;
MenuChange.load(new URLRequest(menuch), lc);
VstupRolik.load(new URLRequest(vstupr));
MenuChange.addEventListener(ProgressEvent.PROGRESS, progressm);
VstupRolik.addEventListener(ProgressEvent.PROGRESS, progressv);
}
z1 = new Zm1();
z4 = new Zm4();
z5 = new Zm5();
z4.alpha = 0;
z5.alpha = 0;
addChild(z1);
addChild(z4);
addChild(z5);
addEventListener(Event.ENTER_FRAME, checkFrame);
loaderInfo.addEventListener(ProgressEvent.PROGRESS, progress);
loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
// TODO show loader
}
private function ioError(e:IOErrorEvent):void
{
trace(e.text);
}
private function progressm(e: ProgressEvent):void
{
ml = e.bytesLoaded;
mt = e.bytesTotal;
}
private function progressv(e: ProgressEvent):void
{
vl = e.bytesLoaded;
vt = e.bytesTotal;
}
private function progress(e:ProgressEvent):void
{
// TODO update loader
if (((loaderInfo.bytesLoaded+ml+vl) / (loaderInfo.bytesTotal+mt+vt)) * 100 < 50)
{
z4.alpha = ((((loaderInfo.bytesLoaded+ml+vl) / (loaderInfo.bytesTotal+mt+vt)) * 100) * 2) / 100;
} else
{
//if ((loaderInfo.bytesLoaded / loaderInfo.bytesTotal) * 100 < 66)
z5.alpha = ((((loaderInfo.bytesLoaded+ml+vl) / (loaderInfo.bytesTotal+mt+vt)) * 100 - 50) * 2) / 100;
}
}
private function checkFrame(e:Event):void
{
if ((currentFrame+ml+vl) == (totalFrames+mt+vt))
{
stop();
loadingFinished();
}
}
private function loadingFinished():void
{
removeEventListener(Event.ENTER_FRAME, checkFrame);
loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progress);
loaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, ioError);
if (isdop == true)
{
MenuChange.removeEventListener(ProgressEvent.PROGRESS, progressm);
VstupRolik.removeEventListener(ProgressEvent.PROGRESS, progressv);
}
// TODO hide loader
removeChild(z1);
removeChild(z4);
removeChild(z5);
startup();
}
private function startup():void
{
var mainClass:Class = getDefinitionByName("Main") as Class;
addChild(new mainClass() as DisplayObject);
}
}