i = 1 a = "mc" ang = 1 + Math.random()*10-10/2; Speed = 8; onEnterFrame = function(){ this[a+i]._x+=Speed*Math.cos(ang); this[a+i]._y+=Speed*Math.sin(ang);} onMouseUp = function(){ i++ this.attachMovie("ss", a+i, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse }); trace ([a+i]) }